Corrections class

Which corrections to apply when computing a position.

All by default – the apparent position, as used in a horoscope. Switching individual corrections off is meant for comparisons and research.

Constructors

Corrections({bool lightTime = true, bool deflection = true, bool aberration = true, bool nutation = true})
const

Properties

aberration → bool
Aberration of light due to the Earth's motion.
final
deflection → bool
Gravitational deflection of light by the Sun.
final
hashCode → int
The hash code for this object.
no setterinherited
lightTime → bool
Light travel time from the body to the Earth.
final
nutation → bool
Nutation (true equinox of date instead of mean).
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

none → const Corrections
Geometric position: no corrections, mean equinox.