Corrections class
Which corrections to apply when computing a position.
All by default – the apparent position, as used in a horoscope. Switching individual corrections off is meant for comparisons and research.
Constructors
- Corrections({bool lightTime = true, bool deflection = true, bool aberration = true, bool nutation = true})
-
const
Properties
- aberration → bool
-
Aberration of light due to the Earth's motion.
final
- deflection → bool
-
Gravitational deflection of light by the Sun.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- lightTime → bool
-
Light travel time from the body to the Earth.
final
- nutation → bool
-
Nutation (true equinox of date instead of mean).
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- none → const Corrections
- Geometric position: no corrections, mean equinox.